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Demona
Project type
Demona
Date
2022
Location
London
Roles
Level Designer, Sound Designer
Collaborators
Samuel Radford - Lead Programmer,
Dani Naderipour - Writer,
Dominic Owens - Writer
This was a group project I created at university, we made a horror game as a team. This was my first time tackling this genre of games.
I created the house that the game took place in. Creating the lighting perfectly to have the eerie atmosphere of a horror game.
I also created the music and all sounds effects for the game.


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